Through this project, I gained valuable insights into the intersection of design and technology. One of the most significant lessons was the importance of empathy in design—anticipating user needs, comfort, and curiosity. Observing how test users interacted with the prototype highlighted the nuances of user behavior that I had initially overlooked.I also deepened my understanding of storytelling in immersive environments. Effective MR design requires a delicate balance between guiding users and giving them the freedom to explore. Learning how to use visual cues, spatial sound, and interactive elements to subtly direct attention was a crucial skill I developed during this process.
Looking ahead, I see opportunities to expand on this experience by incorporating more user feedback and refining the interaction mechanics. Exploring new technologies, such as haptic feedback or AI-driven personalization, could further enhance the immersive quality of the exhibit. Additionally, I am inspired to explore how MR can be used in other cultural and educational contexts, leveraging its potential to connect people with complex ideas in engaging and memorable ways.The MOONARK Mixed Reality project was not just a design challenge but a personal journey of growth and discovery. It reaffirmed my passion for creating experiences that inspire and educate, and it has left me eager to continue exploring the boundaries of what design and technology can achieve together.
Used Bezi, Solidwork and After Effects
Team: Jessica and Felicia
Sept 2024 — Oct, 2024